Taking a plane to get to the other side of the world, or even just the other side of the country can be a pain, in more ways than one. The anxiety felt while taking off and landing, however, is the crux of it all and the initial emotions are what will set the tone for your entire ride. As you ascend to the heavens, you will often feel some discomfort, if not full panic; furthermore, often times you are not allowed to have anything electronic in your hands to quell the ill emotions. Reading is always an option, but turbulence, air pressure and books don’t seem to mix very well for some. Luckily, All Nippon Airways (ANA), Japan’s second largest airlines, came up with a simple solution. As of 2014, electronic devices are acceptable during takeoff and landing if they are in airplane mode. As such, ANA teamed up with NYC digital agency Firstborn to create the Takeoff Mode iOS game app giving flyers a new way to experience takeoffs.
The top ways for anyone to relax while flying is through an entertaining puzzle game and nice music. This is what Takeoff Mode app offers. The game where you need to maneuver a ball on the screen helps to soothe frayed nerves and gives something different and more fun to focus on. You can start playing just before departure, with the gameplay itself responding to your movements and fully immersing your mind in the experience to be had on your mobile device. Furthermore, the app detects the takeoff and the game responds accordingly, while a soothing soundscape keeps your thoughts far from panic mode. Takeoff Mode app aims to target the 72% of people who feel anxious as the plane leaves the runway.
Flying across the world just became a little more enjoyable. With the ban on electronics lifted, it will be interesting to see what new apps arise tailored towards a better in-flight experience.